Interlock
Reimagining recruiting through immersive, skill-based matchmaking
• Team: Solo Project
• Duration: 2 Weeks
• Tools: Figma, Adobe Illustrator, After Effects

01 My Role
As the sole designer on this freelance case study, I led the full design process—from early research and persona development to prototyping and testing. This was a speculative product aimed at rethinking recruiting from the ground up, blending storytelling, interactivity, and systems thinking into one platform experience.
02 Product Glimpse
Here is a brief overview of the final mobile app for Interlock:

03 Process
I followed the double diamond process to explore, define, design, and deliver a user experience grounded in real insights from job seekers and hiring professionals. Each phase was iteratively shaped by user feedback, competitive benchmarking, and design experimentation.

04 Ultimate Goal
The ultimate goal is to eliminate friction in recruiting by helping job seekers express who they are beyond a resume, and helping hiring teams evaluate potential in a more human, interactive way.
This project asked:
05 The Users
In order to understand Interlock’s core users, I conducted interviews and surveys with job seekers and hiring professionals navigating the traditional recruitment process. I identified three main user personas who represent key perspectives in the hiring ecosystem.


06 User Research
To uncover pain points and design opportunities, I conducted early-stage user interviews with job seekers and hiring managers. Participants were recruited from university career centers, LinkedIn outreach, and online hiring communities. Each session lasted 20–30 minutes and focused on recent experiences with recruitment platforms.
Here are key insights from 30 interviews:
– Main User Painpoint
07 Brainstorming
I brainstormed a wide range of potential solutions to the user pain points uncovered during research. Using affinity mapping, I grouped and refined ideas for each problem area in the hiring process—from résumé fatigue to poor communication clarity.
Here are some of the early concepts I explored:

– Converging on my ideas
After identifying key frustrations from both candidates and hiring managers, I refined the features to strike a balance between engagement, clarity, and usability—reimagining job applications as an interactive experience rather than a transactional process.
Here are several key implementations I focused on:
08 Product Structure
Before diving into detailed design, I mapped out the full structure of the Interlock platform to clarify how users—both candidates and hiring teams—would navigate through the site.
– Candidate Side
Designed for clarity and ease, the candidate flow includes personalized dashboards, guided challenge submissions, and real-time status tracking—helping applicants stay focused and confident.

– Recruiter Side
Built for speed and structure, the recruiter interface offers a centralized dashboard, clear candidate profiles, and feedback tools—streamlining evaluation and collaboration.

09 Design Research
With the core layout and user journeys mapped out, I shifted my focus to usability testing to refine key features—especially the application flow and challenge submission process.
– A/B User Testing
I conducted comparative testing with two versions of the candidate experience:
• Version A: a streamlined, one-page application.
• Version B: a guided, multi-step format broken into smaller decision points.
– The Test
To ensure meaningful feedback, I ran moderated sessions with 12 participants—split evenly between job seekers and hiring managers.
2. Reviewing and responding to candidate entries as a hiring manager
3. Providing feedback on clarity, effort, and perceived value
4. Measuring time to complete each task
5. Collecting open-ended reflections on usability
• Hiring managers favored the one-page dashboard for reviewing submissions but requested clearer status indicators
• Completion time differences were minimal, but dropout rates were lower on the guided version
• Both groups emphasized the need for better previewing tools before committing to action
– Outcome
I moved forward with the guided application format for job seekers to increase clarity and reduce friction—especially for first-time users. For hiring managers, I integrated real-time feedback indicators and candidate preview tools into a dashboard-style layout.
10 Final Designs
Interlock’s visual direction focused on clarity and confidence—using a clean layout, calming color palette, and modern UI components to make job search and hiring feel accessible and efficient for both sides of the platform.






10 Reflection
Interlock was an independent case study that gave me full ownership of the product thinking, from identifying user pain points to crafting design solutions. Without a formal team, I wore many hats—researcher, strategist, and designer—pushing myself to balance user empathy with systems thinking.
The most valuable lesson was learning how structure can reduce friction and build trust—especially in something as personal and high-stakes as job hunting. Designing both for candidates seeking clarity and recruiters needing efficiency required me to consider multiple perspectives at every stage.
This project strengthened my ability to make strategic UX decisions, simplify complex workflows, and prototype experiences that feel human. Interlock became more than a design challenge—it was an opportunity to create a product that supports confidence, connection, and potential on both sides of the hiring process.